Spin Effect
Typhoeus the Butterfly must spin destruction to appease Mother Gaia's quest.
Move - WASD
Credits:
Brennan Segarra: Designer, Programmer
Justin Madsen: Designer, Programmer
David Bourdages: Audio, Level Design
Lou Coulson: Art
Elleonore Beliveau: Art, VFX, Writing
Plugins:
Dialogue Manager - Nathan Hoad
https://dialogue.nathanhoad.net/
Phantom Camera - Marcus Skov
https://phantom-camera.dev/
Assets:
| Updated | 24 minutes ago |
| Published | 1 day ago |
| Status | Released |
| Platforms | HTML5 |
| Author | RepeaterEater |
| Genre | Action |
| Made with | Godot |
| Tags | 2D, Cute, Pixel Art, Short, Story Rich |
| Content | No generative AI was used |

Comments
Log in with itch.io to leave a comment.
Nicely incorporated the theme. I like that you start as a butterfly :)
Little bug: The motorcycle in level 2 does not seem to have a "destroyed" state.
3 suggestions (if i may! :)
- Maybe you could deactivate the collision on destroyed objects?
- You could include a random control influence: it feels a bit too controlled for a tornado. It could be fun to have a tornado that is difficult to control at first, always moving/floating a bit around. Then, when you progress you get more control. Right now, it feels a bit static.
- Adding moving targets could be nice too.
Music is good, menu responsive
Thanks for playing and the suggestions! Moving targets is definitely on our stretch goal list. Also our build has updated !